- Keith Haring Murals in San Sebastián
- Keith Haring Murals
- Come To Know Keith Haring
- Organ Systems Mural
- City as Canvas: Artist Spotlight
- Printing with Objects
- Mural Making in the Style Of Keith Haring
- Subway Graffiti Project
- T-shirt Designer
- Keith Haring Semiotics Poster
- Introducing Keith Haring
- Discovering Keith Haring
- Haring Inspired Mural
- All Bottled Up!
- Thinking about Drawings as Symbols
Duration | 2 Classes
Red and Blue
This collaborative project, inspired by a set of prints Haring made titled, RED AND BLUE, asks children to interpret classmates' abstract shapes and write or tell a story about them.
Art & The Berlin Wall
This lesson, developed by a graduate student at the University of New Mexico, explores the relationship between Cold War politics, the people who were affected by it, and the artists who examined it. Using the Berlin Wall as a focal point, students have the opportunity to create their own "walls".
Symbols & Signs
An activity provided by the Art Gallery of Ontario, this lesson seeks to help children identify and express their emotions through lines and symbols, just as Keith Haring did.
Line & Expression – 2D
An activity provided by the Art Gallery of Ontario designed to teach children about Keith Haring's art, specifically his art-making methods and his use of line and shape to create a symbolic language.
Hip Hop, Skip, and Jump
This program was designed to be a take-home activity for children in conjunction with the exhibition of Keith Haring's work at the Whitney Museum in New York City.
Cranimals in 3D
THIS LESSON USES THE NYC BLUEPRINT LEARNING STANDARDS.
Elementary students design their own mix and matched animals, using a lesson framework that emphasizes transformation, then they experiment with clay and shape their animals into 3D sculptures.
This lesson accompanies the following additional lessons:
"Clay for Fun"
"Creating a Cranimal"
"Paper Sculpture Habitats"
Mixing Up Magic
THIS LESSON USES THE NYC BLUEPRINT LEARNING STANDARDS.
This lesson is designed to allow students to experiment with the roles of scientists and graphic designers. Students will design a magic potion. The lesson gives students a chance to practice math and science skills such as mixing and measuring while learning about color, and design.